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Improving Students' Academic Performance - There's an App for That

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Research
03 August 2017
A mobile learning app that uses game elements such as leaderboards and digital badges may have positive effects on student academic performance, engagement, and retention, according to a study published in the open access International Journal of Educational Technology in Higher Education. Researchers at Swinburne University of Technology, Australia developed a fully customizable app that allowed lecturers to push quizzes based on course content directly to their students' devices in order to motivate them, increase their competitiveness, and keep them engaged with the course.
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Designing Soft Robots: Ethics-Based Guidelines for Human-Robot Interactions

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Research
26 July 2017
Soft-bodied robots offer the possibility for social engagement, and novel tactile human-robot interactions that require careful consideration of the potential for misplaced emotional attachments and personally and socially destructive behavior by users. The ethical challenges related to human-robot interactions and how these should contribute to soft robotics design in the context of social interaction are discussed in a compelling new article in Soft Robotics, a peer-reviewed journal from Mary Ann Liebert, Inc., publishers.
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Google Searches can be Used to Track Dengue in Underdeveloped Countries

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Research
20 July 2017
An analytical tool that combines Google search data with government-provided clinical data can quickly and accurately track dengue fever in less-developed countries, according to new research published in PLOS Computational Biology by Shihao Yang of Harvard University and colleagues. The research builds on a methodology previously developed by the team to track influenza in the United States.
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Breathable, Wearable Electronics on Skin for Long-Term Health Monitoring

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Research
18 July 2017
A hypoallergenic electronic sensor can be worn on the skin continuously for a week without discomfort, and is so light and thin that users forget they even have it on, says a Japanese group of scientists. The elastic electrode constructed of breathable nanoscale meshes holds promise for the development of noninvasive e-skin devices that can monitor a person's health continuously over a long period.
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Study Finds Most People Aren't as Happy as their Friends on Social Media

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Research
10 July 2017
A study led by computer scientists at Indiana University has found that people with the most connections on social media are also happier. This may cause most social media users to not only regard themselves as less popular than their friends but also less happy. The recently published study is essentially the first to provide scientific evidence for the feeling many people experience when they log into services like Facebook, Twitter or Instagram: that everyone else looks like they're having more fun.
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Researchers Study Link between Pokémon GO and a Healthier Lifestyle

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Research
07 July 2017
Researchers Study Link between Pokémon GO and a Healthier Lifestyle
Pokémon GO's worldwide release sent crowds hiking through parks, meandering into streets and walking for miles in search of Pokémon, those cute little digital characters that appear in real locations on your smartphone. Capturing the little monsters isn't just fun for the players, it might be good for their health.
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Self-Driving Cars may Soon Be Able to Make Moral and Ethical Decisions

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Research
05 July 2017
Can a self-driving vehicle be moral, act like humans do, or act like humans expect humans to? Contrary to previous thinking, a ground-breaking new study has found for the first time that human morality can be modelled meaning that machine based moral decisions are, in principle, possible. The research, Virtual Reality experiments investigating human behavior and moral assessments, from The Institute of Cognitive Science at the University of Osnabrück, and published in
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More eHealth News ...

  1. Digital Games Improve Mental Health & Educational Outcomes of Syrian Refugee Children
  2. New Technique Makes Brain Scans Better
  3. Modeling the Brain with 'Lego Bricks'
  4. Home Monitoring of Blood Sugar Did Not Improve Glycemic Control After 1 Year
  5. New Cellular Imaging Paves Way for Cancer Treatment
  6. Mind-Controlled Device Helps Stroke Patients Retrain Brains to Move Paralyzed Hands
  7. Tablet Helps Heart Failure Patients Manage their Disease Including Drug Dosages
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