Virtual Reality Game to Objectively Detect ADHD

Researchers have used virtual reality games, eye tracking and machine learning to show that differences in eye movements can be used to detect ADHD, potentially providing a tool for more precise diagnosis of attention deficits. Their approach could also be used as the basis for an ADHD therapy, and with some modifications, to assess other conditions, such as autism.

ADHD is a common attention disorder that affects around six percent of the world's children. Despite decades of searching for objective markers, ADHD diagnosis is still based on questionnaires, interviews and subjective observation. The results can be ambiguous, and standard behavioural tests don't reveal how children manage everyday situations. Recently, a team consisting of researchers from Aalto University, the University of Helsinki, and Åbo Akademi University developed a virtual reality game called EPELI that can be used to assess ADHD symptoms in children by simulating situations from everyday life.

Now, the team tracked the eye movements of children in a virtual reality game and used machine learning to look for differences in children with ADHD. The new study involved 37 children diagnosed with ADHD and 36 children in a control group. The children played EPELI and a second game, Shoot the Target, in which the player is instructed to locate objects in the environment and "shoot" them by looking at them. This short video shows an example of EPELI gameplay, player responses, and the research findings.

"We tracked children's natural eye movements as they performed different tasks in a virtual reality game, and this proved to be an effective way of detecting ADHD symptoms. The ADHD children's gaze paused longer on different objects in the environment, and their gaze jumped faster and more often from one spot to another. This might indicate a delay in visual system development and poorer information processing than other children," said Liya Merzon, a doctoral researcher at Aalto University.

Brushing your teeth with distractions

Project lead Juha Salmitaival, an Academy Research Fellow at Aalto, explains that part of the game's strength is its motivational value. "This isn't just a new technology to objectively assess ADHD symptoms. Children also find the game more interesting than standard neuropsychological tests," he says.

Salmitaival conceived EPELI together with Professor Matti Laine from Åbo Akademi University and Erik Seesjärvi, a doctoral researcher at the University of Helsinki and clinical neuropsychologist at Helsinki University Hospital (HUH). The game is available to neuropsychologists working in pediatric neurology and pediatric psychiatry at HUH.

"Those who are interested can use EPELI as an aid in their clinical work," says Seesjärvi. "The experience has been very positive. All of the neuropsychologists who answered a feedback survey after the first pilot said they had benefit from using virtual reality methods as a complementary tool in their work."

EPELI game development was led by Topi Siro, an Aalto alum who now works at Peili Vision Oy. "The game provides a list of tasks that simulate everyday life, such as brushing your teeth and eating a banana. The player has to remember the tasks despite distractions in the environment, such as a TV being on. The game measures everything: how much the child clicks on the controls and how efficiently they perform the tasks. Efficiency correlates with everyday functioning, whereas children with ADHD often have challenges," says Siro.

Motivation for rehabilitation

The researchers envision broader therapeutic applications for virtual reality games. Beyond assessing symptoms, gaming could also be used as an aid to ADHD rehabilitation. "We want to develop a gamification-based digital therapy that can help children with ADHD get excited about doing things they wouldn’t otherwise do. There’s already an approved game for ADHD rehabilitation in the US," says Salmitaival. The team is exploring rehabilitation possibilities in a project with researchers at the University of Oulu.

Linda Henriksson, a senior lecturer at Aalto University who was also involved in the study, notes the exceptional potential of virtual reality for such applications. "I see virtual reality as an interesting tool, because it can be used to precisely control what happens in the stimulus world while at the same time collecting information about behaviour in a natural situation," says Henriksson, an expert in how the brain processes visual information.

Researchers have already identified other potential applications for EPELI in assessing a wide range of difficulties with everyday challenges. For example, it could be used to measure problems in the planning and flexibility of activities in people with autism. With modifications, this approach could also be used to assess language problems, brain trauma, adult ADHD, symptoms related to cerebral palsy and even the deterioration of memory with age. "Our partners in Geneva are studying aging-related diseases. Key opportunities on the horizon include early detection of Parkinson’s and Alzheimer's diseases," says Salmitaival.

The research used the MAGICS infrastructure, an Aalto-led project specialising in virtual technologies. The research was funded by the Academy of Finland, the Aalto Brain Centre and several foundations. The paper was published in Scientific Reports.

Merzon L, Pettersson K, Aronen ET, Huhdanpää H, Seesjärvi E, Henriksson L, MacInnes WJ, Mannerkoski M, Macaluso E, Salmi J.
Eye movement behavior in a real-world virtual reality task reveals ADHD in children.
Sci Rep. 2022 Nov 24;12(1):20308. doi: 10.1038/s41598-022-24552-4

Most Popular Now

ChatGPT can Produce Medical Record Notes…

The AI model ChatGPT can write administrative medical notes up to ten times faster than doctors without compromising quality. This is according to a new study conducted by researchers at...

Alcidion and Novari Health Forge Strateg…

Alcidion Group Limited, a leading provider of FHIR-native patient flow solutions for healthcare, and Novari Health, a market leader in waitlist management and referral management technologies, have joined forces to...

Can Language Models Read the Genome? Thi…

The same class of artificial intelligence that made headlines coding software and passing the bar exam has learned to read a different kind of text - the genetic code. That code...

Study Shows Human Medical Professionals …

When looking for medical information, people can use web search engines or large language models (LLMs) like ChatGPT-4 or Google Bard. However, these artificial intelligence (AI) tools have their limitations...

Advancing Drug Discovery with AI: Introd…

A transformative study published in Health Data Science, a Science Partner Journal, introduces a groundbreaking end-to-end deep learning framework, known as Knowledge-Empowered Drug Discovery (KEDD), aimed at revolutionizing the field...

Bayer and Google Cloud to Accelerate Dev…

Bayer and Google Cloud announced a collaboration on the development of artificial intelligence (AI) solutions to support radiologists and ultimately better serve patients. As part of the collaboration, Bayer will...

Shared Digital NHS Prescribing Record co…

Implementing a single shared digital prescribing record across the NHS in England could avoid nearly 1 million drug errors every year, stopping up to 16,000 fewer patients from being harmed...

Ask Chat GPT about Your Radiation Oncolo…

Cancer patients about to undergo radiation oncology treatment have lots of questions. Could ChatGPT be the best way to get answers? A new Northwestern Medicine study tested a specially designed ChatGPT...

Wanted: Young Talents. DMEA Sparks Bring…

9 - 11 April 2024, Berlin, Germany. The digital health industry urgently needs skilled workers, which is why DMEA sparks focuses on careers, jobs and supporting young people. Against the backdrop of...

North West Anglia Works with Clinisys to…

North West Anglia NHS Foundation Trust has replaced two, legacy laboratory information systems with a single instance of Clinisys WinPath. The trust, which serves a catchment of 800,000 patients in North...

Can AI Techniques Help Clinicians Assess…

Investigators have applied artificial intelligence (AI) techniques to gait analyses and medical records data to provide insights about individuals with leg fractures and aspects of their recovery. The study, published in...

AI Makes Retinal Imaging 100 Times Faste…

Researchers at the National Institutes of Health applied artificial intelligence (AI) to a technique that produces high-resolution images of cells in the eye. They report that with AI, imaging is...